The game is fun, the graphics and even the UI look like guildwars kind of. The battle system is confusing for someone who has never touched DnD before. There's frikin dice that appear during combat for heck's sake.
So far I've only encountered instance type dungeons and no 'out-door' fighting. You basicaly get a quest, enter the dungeon, and it's linear from there.
Joined: Nov 22, 2004
Posts: 598
Location: the army
Post subject:
Posted: Fri Nov 18, 2005 09:31 PM
oh also, the screenshots are pretty poor quality as I just copied screen and saved em as gif. the graphics in game are actualy better then what you see.
Also wanna add that in it's current state the game is fairly without any bugs other then a few missing graphics and objects etc. That and the fact that the servers are never working.
I was able to get on top the roof tops with a little climbing.... Other then that, not many exploits yet.
I see you went with the ranger, my personal favorite in the beta. Unfortunately, I despised the game in beta, so I'm not going to be playing the full version. I really hope you like it though.
Joined: Nov 22, 2004
Posts: 598
Location: the army
Post subject:
Posted: Mon Nov 28, 2005 12:24 PM
It's real time. No different from Everquest or WoW.
The dice which can be seen in www.nothinhere.com/dnd/11.gif
is just a gimmick that visualy shows your random roll which decides your attack's power. Or something like that. I have never played DnD before so I really don't fully understand how it works.
Joined: Nov 22, 2004
Posts: 598
Location: the army
Post subject:
Posted: Mon Nov 28, 2005 04:18 PM
Like I said, the graphics reminded me of Guild Wars. They are quite similair for some reason. They are pretty good. The character models are kinda weird looking but not too bad. The animations are nice and smooth.
With the graphics set to low there can be some really weird clipping when you look at water from a distance but hopefully this sort of thing will be fixed in the retail.
The game play was fun though I think if the linear instance dungeon / quest type thing that I was doing repeatedly at my low level continued through out the entire game it would get very repetitive and boring.
As for the combat, it is basicaly no different from most any other MMORPG though they try to make out like it is completely different by throwing in the DnD dice rules thing. In truth, it is no different. Weapons have damage (1-10 for example) and armor has defence and stats.
The one thing I did find annoying was that I had no way of healing once inside the dungeons. There would be one spot where I could rest my health back up to 100% ONCE and only ONCE. Other then that, I had to drink a potion (which I quickly ran out of and couldn't afford) or leave the dungeon, go back to the inn and eat some food (which was slow as heck.)
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