The only real change I need to get to is moving the debuffs of target to the right side of the frame and moving the rest of the buffs underneath the first row of buffs (currently it has debuffs under the first row of buffs).
Post subject: Re: new ui
Posted: Mon May 07, 2007 08:22 PM
60 normal bindings I use on a daily basis. Downranked scorch and fireball aren't on my bars because I was pvping (r1 scorch, r1 fireball, r10 fireball). r1 blizzard is hidden. 5 mana gem summons in one macro. 5 mana gem use_items in one macro. Evocation macro holding 2 other abilities. So in a raid setting? 72 bindings, that I use daily.
But honestly, I only use a couple macros that don't involve a raid setting (ie: mod based):
Mount based on zone
Code::
MACRO 8 "mount" Ability_Creature_Disease_05
/dismount
/use Swift Red Gryphon
/use Great Green Elekk
END
Clear swstats (memory hose):
Code::
MACRO 15 "swnuke" Ability_Creature_Poison_03
/sws nuke
END
Spammable arcane missiles cast without interrupting:
Code::
MACRO 16777240 "a" Ability_Druid_Dreamstate
/cast [nochanneling:Arcane Missiles] Arcane Missiles
END
Arcane Explosion + dmg
Code::
MACRO 16777237 "ae1" Spell_Shadow_SoulGem
/use The Restrained Essence of Sapphiron
/use Icon of the Silver Crescent
/use Scryer's Bloodgem
/cast Arcane Power
/cast Arcane Explosion
END
Assist+Nuke:
Code::
MACRO 16777228 "assist" Ability_BackStab
/assist focus
/cast Frostbolt/Fireball
END
MACRO 16777218 "cure" Spell_Nature_Polymorph_Cow
/cast [target=mouseover] Remove Lesser Curse
END
Equip damage weapons:
Code::
MACRO 16777220 "DMG_WPN" Spell_Nature_MoonGlow
/equip Staff of Infinite Mysteries
/equip Tirisfal Wand of Ascendancy
/equip Atiesh, Greatstaff of the Guardian
/equip Staff of Disintegration
END
Cast evocation + Spirit weapons:
Code::
MACRO 16777219 "Evoc" Spell_Nature_Purge
/cast Evocation
/equip Nightstaff of the Everliving
/equip Mechano-Wand of Spirit
END
Use mana gems in order 1 button (if I had Morogrim trinket I'd change the order:
Code::
MACRO 16777243 "gems" INV_Misc_QuestionMark
/use Mana Emerald
/use Mana Ruby
/use Mana Citrine
/use Mana Jade
END
All damage stuff (sans pots/cap):
Code::
MACRO 16777238 "yep" Spell_Fire_LavaSpawn
/cast Combustion
/equip Staff of Disintegration
/use Staff of Disintegration
/use Icon of the Silver Crescent
/use Scryer's Bloodgem
/cast Fireball
END
Max damage shit:
Code::
MACRO 16777239 "boom" Spell_Fire_LavaSpawn
/cast Combustion
/equip Staff of Disintegration
/use Staff of Disintegration
/use Icon of the Silver Crescent
/use Scryer's Bloodgem
/use Destruction Potion
/use Flamecap
/cast Fireball
END
Summon mana gems 1 button:
Code::
MACRO 16777244 "summ_gem" INV_Misc_QuestionMark
/castsequence reset=120 Conjure Mana Emerald, Conjure Mana Ruby, Conjure Mana Citrine, Conjure Mana Jade
END
Post subject: new ui
Posted: Sun Jun 24, 2007 11:26 PM
Quote::
/cast Combustion
/equip Staff of Disintegration
/use Staff of Disintegration
/use Icon of the Silver Crescent
/use Scryer's Bloodgem
/use Destruction Potion
/use Flamecap
/cast Fireball
If you want to avoid the annoying error messages you could change this to:
/script UIErrorsFrame:Hide()
/cast Combustion
/equip Staff of Disintegration
/use Staff of Disintegration
/use Icon of the Silver Crescent
/use Scryer's Bloodgem
/use Destruction Potion
/use Flamecap
/script UIErrorsFrame:Clear()
/script UIErrorsFrame:Show()
/cast Fireball
You could also show the Fireball tooltip on mouseover with:
#showtooltip Fireball
at the start of the macro.
_________________ Amonra the Earth Keeper
65 Cleric
Prexus
Joined: Aug 24, 2005
Posts: 976
Location: Not in the closet.
Post subject: new ui
Posted: Mon Aug 13, 2007 09:46 PM
For Noren and Lee:
It gets the job done and is constantly changing. For instance, shortly after taking this I reduced the size of SCT and SCTD and changed the fonts to something thinner. The totem mod is YAYA (Yet Another Totem Addon) and includes the buttons that pop up when moused over, right click casts Totemic Call, and the timer bars to the right of my character. The lower left is WF3Sec and is new, shows cooldowns of SS, Shocks, SR and the 3 second cooldown of WF. Pitbull Unitframes (Ace2) and Bongos2 action bars (Ace2). The rest are pretty common.
Joined: Aug 24, 2005
Posts: 976
Location: Not in the closet.
Post subject: Re: new ui
Posted: Mon Aug 13, 2007 09:57 PM
YAYA = YATA.
Also, an issue I was having with Bongos is I have the main bar bound to the Alt key to change to bar 2 which has my heal spells. Problem is, it will cast on myself by default and I managed to find a work around but it messed up some of the key bindings. Anyone know how to disable the Alt-self cast completely? Se;f-casting is disabled in the main Interface and I can't find any options in Bongos pertaining to self casting.
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
The logos and trademarks used on this site are the property of their respective owners.
We are not responsible for comments posted by our users, as they are the property of the poster.
Interactive software released under GNU GPL,
Code Credits,
Privacy Policy